AI Insights · Timothy · January 2022
Top 5 Tycoon Games Performance on Unified Platform in Kuwait Q4 2021
Discover the download, revenue, and active user trends for the top 5 tycoon games in Kuwait during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 tycoon games in Kuwait displayed varied performance across downloads, revenue, and active users. Here’s a detailed look at how each of these games fared on a unified platform.
Township from Playrix showed a fluctuating revenue trend, starting at approximately $8.3K at the end of September and hitting a low of around $3K in mid-November. However, it picked up towards the end of the year, finishing at nearly $7.5K. Weekly downloads saw a dip from around 1.7K at the start of October to about 885 in early December, before rising again to approximately 1.8K by the end of December. Active users remained relatively stable, ranging from around 14.9K to 17.3K throughout the quarter.
Hay Day by Supercell experienced a notable revenue peak of approximately $7.2K at the beginning of the quarter, then fluctuated before ending the year at about $5.7K. Downloads were steady, starting at around 734 and peaking at 833 in the last week of December. Active users also showed consistency, with numbers ranging between 24.9K and 27.8K.
Adventure Miner from Yso Corp had minimal revenue, with occasional peaks such as $105 in early October. Downloads saw a significant drop from 895 in early October to just 203 by the end of November, before slightly recovering to 427 in the final week of December. Active users showed a downward trend from around 1.2K in early October to approximately 671 by the end of December.
Muscle Land 3D - Hero Lifting by Panteon Yazilim Oyun Egitim Teknolojileri ve Hizmetleri Sanayi Ticaret Anonim Sirketi reported no revenue throughout the quarter. Downloads started at 770 in late September and decreased to 121 by mid-December, with a slight recovery to 220 by the end of December. Active users followed a similar decline from about 1.9K in early October to around 671 by the end of December.
Family Island — Farming game from Melsoft saw its revenue starting at $2.8K in late September, dipping to around $690 by the end of November, and recovering slightly to $1.2K by mid-December. Downloads were relatively low, starting at around 102 in late September and peaking at 673 in mid-December. Active users remained stable, ranging from around 945 to 1.2K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.